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A field guide for the resistance

Ultima V interactive guide

Britannia is under threat from the forces of the Shadowlords. Only you can save them.

Original-data atlas Persistent progress Searchable archives
Ultima V Warriors of Destiny box artwork
Origin Systems · 1988

Resistance briefing

The Tyranny of Virtue

Britannia is occupied, Lord British is missing, and Blackthorn has turned the Eight Virtues into instruments of fear. This guide keeps the whole liberation campaign within reach.

The situation

A kingdom held in shadow

Lord British is trapped below the world. Above, the three Shadowlords bend cities toward Falsehood, Hatred, and Cowardice while Blackthorn's regime punishes virtue without choice.

“True virtue must be chosen—not imposed.”

Newly charted

Two complete worlds

The surface and Underworld are decoded from your original Ultima V data, with 73 searchable campaign locations.

The road ahead

Four movements of liberation

Your campaign progress will appear here.

Recommended setup

Play with a live mapping companion

Ultimapper 5 overlays a HUD and follows your position in DOSBox-based releases. Pair it with this guide's atlas for route planning.

Read the setup guide

Private counsel

Consult with the Seer

Ask for a gentle hint, an efficient route, or a precise reminder when Britannia has you at an impasse.

Lost in the Underworld, stumped by a puzzle, or unsure which quest to tackle next? Ask the seer for practical guidance grounded in Ultima V’s mechanics and quest flow.

Resistance roster

Build the Warriors of Destiny

Balance front-line strength, ranged pressure, and enough Intelligence to survive the Underworld. Select any recruit for a tactical assessment.

Potential companions

Choose a recruit

15 available

Companion Stat Comparison

A successful resistance needs a balanced team. While the tables below provide detailed stats, this chart offers a quick visual comparison to help you identify the strongest, smartest, or most agile companions for your party. Use the buttons to switch between attributes.

Potential Companions

Britannia is home to many who would join your cause, but choose wisely. A smaller, well-equipped party can be more efficient. Mages are invaluable, but some potential recruits may have ulterior motives. Use the search bar to find a specific companion or click the table headers to sort.

Name Class Lvl STR INT DEX Location

Field readiness

The Resistance Survival Kit

Mark equipment as you secure it. Your kit is saved in this browser, so the guide remains useful between expeditions.

0% field ready

Essential Gear

Funding & Survival

Core Tenets

  • Save constantly: Avoid losing hours of progress.
  • Avoid death: Resurrection causes permanent XP loss.
  • Manage resources: Food is consumed with every step.

Economic Strategy

The most lucrative way to fund the resistance is by repeatedly looting Lord British's castle treasury. Use Skull Keys to enter the basement, take everything, exit the castle, and re-enter. The treasury will be restocked. Be aware this will lower your Karma.

Navigation

Horses provide faster overland travel. A frigate, won from pirates, is needed for sea voyages. Moongates offer magical transport at night, with destinations determined by the two moons.

Ready to plan a supply run?

Drawn from the original game data

Britannia, its cities, and the depths below

Explore both worlds, then enter every city, castle, keep, dwelling, and dungeon. All 128 floor maps are decoded from the original Ultima V game data.

World layers
02
Interiors
40
Floor maps
128
Mapped sites
73
Britannia Surface

Campaign journal

The Path to Liberation

Follow the liberation campaign in order, then pursue optional resistance work whenever you need allies, equipment, or faster travel.

0% 0 of 16 main quests

Next required quest

Restore the Shrine of Honesty

Begin in Moonglow: learn AHM, meditate three cycles, and seek the Codex.

Main quest checklist

Follow this order

Later quests unlock one at a time

Act I: The Path of Virtue

Restoring the Shrines of the Eight Virtues is the primary way to increase your party's attributes and is required to learn the final Word of Power. Every shrine uses the same simple loop:

1) Learn the Mantra from NPCs in the virtue's city.
2) Meditate at the shrine using the mantra for three cycles.
3) Visit the Codex on the Isle of the Avatar (Underworld) to receive guidance.
4) Return & Complete by meditating again to gain stats.

Who to talk to for each Mantra

Honesty (Moonglow): Speak to Malifora → mantra AHM.
Compassion (Britain): Greyson (at the inn). Say BRITISH is the rightful ruler, then ask for the mantra of Compassion → MU.
Valor (Jhelom): Trian points you to ThorneRA.
Justice (Yew): Give Jeremy money, then ask for info. He directs you to Chamfort (Resistance; password DAWN) → BEH.
Sacrifice (Minoc/East Brittany): Rew (East Brittany) sings the mantra → CAH.
Honor (Trinsic): Gruman shares it directly → SUMM.
Spirituality (Skara Brae): Saul sends you to Kindor. Ask Kindor about SHRINE and answer Y → OM.
Humility (New Magincia): Shirita sends you to Wartow. Answer his questions: BRITISH, N, N, N, Y → LUM.

Tip: Ask NPCs about MANTRA unless noted; some steps require the Resistance password DAWN.

Completing all eight shrine quests grants the Word of Power for Doom: VERAMOCOR.

Act II: Shatter the Shadows

The three Shadowlords cannot be beaten in normal combat. You must recover their shards from the Underworld and perform a banishment ritual at the castles of Truth, Love, and Courage.

Step 1: Unlock the dungeons (Words of Power)

  • DeceitMalik (Moonglow) → MaliforaFALLAX.
  • WrongTerrence (Britain) → join the Resistance (password DAWN) → ask Felespar (Yew) → MALUM.
  • CovetousRew (East Brittany) → Fiona (Minoc; Resistance password again) → AVIDUS.
  • HythlothKaiko (New Magincia) → Hassad (Blackthorn's dungeon; use Kaiko as reference) → IGNAVUS.
  • DestardZachariah (Britain) → Goeth (Jhelom; ask for "DROW") → INOPIA.
  • DespiseAnnon (Britain) → VILIS.
  • ShameWoolfe (Trinsic) → Sindar (sleepwalking mage) → INFAMA.
  • Doom → Complete all eight shrine quests, then say VERAMOCOR at the entrance.

For the Shadowlord quests you need Deceit, one of Wrong/Covetous, and Hythloth. Others are helpful for the Amulet and the finale.

Step 2: Learn their true names

  • Faulinei (Falsehood)
  • Astaroth (Hatred)
  • Nosfentor (Cowardice)

You will shout these names at the appropriate sacred flames during the banishment ritual (see Step 3).

Step 3: Retrieve the three shards

Enter the dungeons using the Words of Power. Descend to the Underworld and reach each shard as noted:

  • Shard of Falsehood → Beneath Deceit (FALLAX). Underworld route trends west to a central isle across water; bring the Grappling Hook and Magic Carpet. (You can VAS REL POR out.)
  • Shard of Hatred → Beneath Wrong/Covetous (MALUM/AVIDUS). Use the Sceptre to dispel fields, and the Crown in heavy-magic rooms. The Underworld access from either dungeon leads to a winding southwest labyrinth.
  • Shard of Cowardice → Beneath Hythloth (IGNAVUS). Blink across mountain "rooms" with IN POR and use the Magic Carpet over swamps; the shard lies in a northeast clearing.

Step 4: Perform the banishment

Stand one tile south of the sacred flame, shout the Shadowlord's name, wait one turn, then use the corresponding shard as it stands on the flame:

  • Faulinei (Falsehood)Lycaeum (Truth)
  • Astaroth (Hatred)Empath Abbey (Love)
  • Nosfentor (Cowardice)Serpent's Hold (Courage)

Act III: Recover the Regalia

With the Shadowlords gone, recover Lord British's artifacts. These make the Underworld and Doom manageable.

The Sceptre

Location: Stonegate (north of the east edge of Lock Lake / south of Minoc).
How: Requires Grappling Hook, Skull Keys, and the Magic Carpet. Use a skull key on the center door, answer the demon's riddle (WELL), then outrun the Shadowlords on the carpet to grab the Sceptre and exit. Beware the fire pits.

Function: Dispels magical fields.

The Crown

Location: Rooftop of Blackthorn's Castle.
How: From the entrance, ride the Magic Carpet and outrun the guards. Go up to L2 → L3 → rooftop, then skull key the center room, take the Crown, and fly off the roof to escape. Save frequently: being captured here can permanently erase a companion.

Function: Negates enemy magic.

The Amulet

Location: Underworld burial ground of Lord British's fallen knights.
Quick route: Drop through the waterfall east of Skara Brae on the Magic Carpet, follow the river junctions (Down → Left → Down), circle the lake, go southeast through the swamp and mountain pass to the burial ground, and take the Amulet. Exit: cast VAS REL POR or intentionally die to return to the castle.

Function: Reveals the hidden entrance to Doom.

The Sandalwood Box

Location: Lord British's private study.
How: Play "Stones" on the harpsichord (6-7-8-9-8-7-8-7-6-7-6-5-3) to reveal the secret room and claim the Box.

Function: Proves your identity to the king.

Act IV: The Final Descent into Doom

The final challenge. This is a one-way trip, so make a permanent save before you enter. Ensure you have all four royal artifacts and the Sandalwood Box, and that the Shadowlords are defeated.

Final Preparations

  • All 3 Shadowlords must be destroyed.
  • Possess the Sceptre, Crown, Amulet, and Sandalwood Box.
  • The Avatar at Level 8 is strongly recommended.
  • Stockpile healing potions and resurrection spells.

The Rescue

The entrance to Doom is in the central Underworld, hidden in darkness (use the Amulet). Speak the Word of Power VERAMOCOR to enter.

  1. Use the Sceptre to dispel the ethereal walls at the entrance.
  2. Navigate the labyrinthine levels, using the Crown to survive rooms filled with powerful magic-using monsters.
  3. On the final level, find the hidden pit leading to Lord British's prison.
  4. Lord British is trapped in a mirror. Step through and give him the Sandalwood Box to free him.
  5. Use the Orb of the Moons he gives you to escape the collapsing dungeon.

Field reference

Britannian Archives

Search the grimoire, decode mantras and Words of Power, time the moongates, or skim hard-won campaign advice.

Spells
17
Virtues
8
Field notes
20

Complete Spellbook

Magic is cast from prepared reagents and consumes Magic Points. A character's level determines the highest circle of spells they can cast. Use the search to quickly find a spell.

Spell Name Circle Effect Reagents

Mantras & Words of Power

These "passwords" are essential for progressing through the game. Mantras are used at the Shrines of Virtue, while Words of Power unlock the dungeons.

Virtue Mantra Dungeon Word of Power

Common Player Tips

    Moongate Phases (Gate Travel)

    Casting VAS REL POR opens a gate to any moongate based on the current moon phase. Use a pocket watch to time your arrival.

    Phase Destination

    Notes: Based on Ultima V moongate order seen in-game and the walkthrough’s examples (e.g., Phase 1 → Moonglow, Phase 2 → Britain, Phase 4 → Yew, Phase 5 → Minoc, Phase 6 → Trinsic, Phase 8 → New Magincia).